Inside Orynt3D
Built using Electron for cross-platform compatibility, with Typescript/React and Styled-Components. The development tooling is Vite, and we use Github Actions as our build system. Updating is handled by Electron Builder.
The MacOS packages are signed using Apple's developer certificate. Windows builds were signed until v0.13.0.
Orynt3D is "clopen source". The source code is private, but we're happy to talk about contributions, and if you have any technical questions or concerns we're happy to talk about them!
If you want to play with a web-based version of Orynt3D's technology, you can find a starter from us on Github.